Build for Unity has broken graphics

Hi, in my WebGL Unity project I am using .svg graphics. That is why I had to add Vector Graphics to my project.

Problem is that when I am building project manually graphics looks good and everything is fine. But when it is built by Gitlab pipline and pushed to my server, .svg graphics is deleted and replaced by white squares.

I already add Vector Graphics to .gitlab-ci.yml, but nothing changed.
Any idea how to fix it? Or where I can find solution on my problem please?